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Character spawn setting

Character Visibility Who can chat with this character?

This setting determines who has the privilege to engage in conversations with your character. During character development, you may opt to set this to "Unlisted" or "Private." Later, when you've completed your character, you can switch it to "Public."

Character Spawn Location --- sidebar_label: 'Charater spawn setting' sidebar_position: 5


Character spawn setting

Character Visibility Who can chat with this character?

This setting determines who has the privilege to engage in conversations with your character. During character development, you may opt to set this to "Unlisted" or "Private." Later, when you've completed your character, you can switch it to "Public."

Character Spawn Location If you select "Public" as the character's visibility, you can specify where your character will appear within your 3D world. There are three choices:

  1. Auto

    1. The AI designer will autonomously place your AI character in a suitable location with an appropriate game role, ensuring a balanced gameplay experience.
  2. Manual

    1. You have the freedom to manually designate a specific location on the minimap where your character will spawn.
  3. Category

    1. Assign a predefined role to your AI character, such as enemy, trader, resident, friend, and various others, based on the available options provided in your game creation system. This categorization helps establish your character's role and function within the game.If you select "Public" as the character's visibility, you can specify where your character will appear within your 3D world. There are three choices:
  4. Auto

    1. The AI designer will autonomously place your AI character in a suitable location with an appropriate game role, ensuring a balanced gameplay experience.
  5. Manual

    1. You have the freedom to manually designate a specific location on the minimap where your character will spawn.
  6. Category

    1. Assign a predefined role to your AI character, such as enemy, trader, resident, friend, and various others, based on the available options provided in your game creation system. This categorization helps establish your character's role and function within the game.